Deep Gnome Terramancer Deep Gnome Terramancer has the distinct advantage of being a white ramp card that can actually put you ahead on lands
Each of these cards offers a repeatable sacrifice effect and strong benefits for using it, just like Hearthhull
The name is a bit misleading though
Additionally, it creates a 5/5 token at the beginning of each of your end steps, which is ideal for token strategies while hating on your opponent's fliers
It's got playable, strong cards, pulls from multiple sets on Innistrad's plane, and hits a sweet spot in price, all while tugging on the nostalgic strings of almost any Magic player
( can be paid with either or 2 life.) Legendary Creature - Horror Phyrexian Moonblade Shinobi Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, create a 1/1 blue Illusion creature token with flying